Yllesskha & Ahksselly

Moon Touched/Serpent Blade 4 - Lamia Matriarch (Oracle, Twin)

Description:

lamia_by_control5-d6ruqf8.jpg

Lamia Matriarch (Twin) CR 13/MR 5
XP 4,800
CE Large monstrous humanoid (shapechanger)
Init +8; Senses darkvision 60 ft., low-light vision; Perception +3

DEFENSE
AC 25, touch 17, flat-footed 25 (+8 Dex, +8 natural, –1 size)
hp 208 (16d10 plus 128)
Fort +13, Ref +18, Will +12
Immune mind-affecting effects; SR 19

OFFENSE
Speed 40 ft., climb 40 ft., swim 40 ft.
Melee 1 scimitars +24/24/19/19/14 (1d66/15–20 plus 1 wisdom drain on first hit each round) or touch +16 (1d4 Wisdom drain)
Space 10 ft.; Reach 5 ft.
Special Attacks wisdom drain
Spell-Like Abilities (CL 16th; concentration +25)

At will—charm monster (DC 23), ventriloquism (DC 20)
3/day—deep slumber (DC 22), dream, major image (DC 22), mirror image, suggestion (DC 22)

Spells Known (CL 16th; concentration +11)
8th (
7th (
6th (
5th (
4th (
3rd (4/day)—haste
2nd (6/day)—death knell (DC 17), invisibility
1st (8/day)—cure light wounds, divine favor, mage armor, magic missile
0 (at will)—dancing lights, daze (DC 15), detect magic, ghost sound (DC 15), mage hand, mending, prestidigitation

STATISTICS
Str 24, Dex 27, Con 26, Int 18, Wis 14, Cha 29
Base Atk 16; CMB +24; CMD 42 (can’t be tripped)
Feats Double Slice, Extend Spell, Improved Critical (scimitar), Improved Two-Weapon Fighting, Two-Weapon Fighting, Weapon Focus (scimitar)
Skills Acrobatics +8 (
12 jump), Bluff +21, Climb +13, Diplomacy +11, Disguise +11, Intimidate +20, Knowledge (any one) +15, Knowledge (arcana) +15, Spellcraft +15, Swim +13, Use Magic Device +21; Racial Modifiers +4 Acrobatics, +4 Bluff, +4 Use Magic Device
Languages Abyssal, Common, Draconic
SQ change shape (fixed Medium humanoid form, alter self), undersized weapons
124-twins.jpg

SPECIAL ABILITIES
Spells

A lamia matriarch casts spells as a 6th-level sorcerer, and can cast spells from the cleric list as well as those normally available to a sorcerer. Cleric spells are considered arcane spells for a lamia matriarch.

Wisdom Drain (Su)

A lamia matriarch drains 1d4 points of Wisdom each time she hits with her melee touch attack. The first time each round that she strikes a foe with a melee weapon, she also drains 1 point of Wisdom. A DC 21 Will save negates the Wisdom drain. Unlike with other kinds of ability drain attacks, a lamia matriarch does not heal damage when she uses her Wisdom drain*. The save DC is Charisma-based.

Bio:

Yllesskha & Ahksselly

Godspell - Giant Slayer arcanyx1983 arcanyx1983